We’re not here to teach tasks. We’re here to shape thinkers.
When learners are given space to explore, make choices, and grow from experience— whether through VR welding simulations or hands-on vocational challenges—they don’t just learn—they evolve.
 A: VRWeld is a cutting-edge virtual reality training platform that simulates real-world welding tasks through immersive, gamified modules. It is designed for high school students, aspiring welders, and training institutions to provide safe, engaging, and effective welding education.
A: No, VRWeld is designed for all levels, including complete beginners. The platform offers guided lessons, quizzes, and challenges that progressively build skills.
 A: VRWeld runs on standalone VR headsets such as Meta Quest 2 and Meta Quest 3. No PC or external sensors are required.
A: An internet connection is recommended for updates, progress tracking, and multiplayer features, but basic modules can be used offline after installation.
A: Yes. VRWeld supports multiple headset setups, centralized tracking of student progress, and institutional accounts for teachers/trainers.
A: Yes, progress is automatically saved and synced to your profile when connected to the internet.
 A: Absolutely. Users receive visual and auditory cues, score updates, and hints based on their welding performance.
 A: VRWeld is available for both individual learners and institutions. Custom packages and bulk licenses are available for schools, colleges, and training centers.
A: Licenses include access to all learning modules, regular updates, support, analytics dashboards (for institutions), and training material.
A: Pricing varies by user type (individual/institution) and package selected. Please refer to our Solutions & Pricing page or contact us for a quote.
A: Our support includes:
A: Yes. We offer customization for branding, curriculum integration, and assessment formats for educational partners.
A: Yes. We provide comprehensive training for instructors to effectively use and manage VRWeld in classrooms.